![]() ![]() add the possibility to stabilize the aim / weapons for few second (can help when the player is under fire to shoot back and for long range) reduce the suppression for the player, it's almost impossible to aim make the IA do a suppression fire on the player / IA enemies and take cover while others IA are reaching the objective, for example with landing scenario it's duck shooting for the player, IA can't do anything except dying on the beatch AI is like a "aimbot" right now (yeak I know it's normal because it's AI), but maybe reduce AI precision / time reaction, for exemple : an enemy (AI) was back to me and turned around in a split second before shooting me in the head :( need a better AI, which does not remain motionless once on the objective (in defense), AI could move a few meters in a small perimeter, waiting for ennemies, a bit like players do on an objective, right now a group of AIs can stay still glued to each other without cover waiting to be killed I requested a refund but I promise I'll buy it back soon (maybe at full price, who know ? :p), ER2 is cool and good but I prefer "wait and see" how the game evolve, for now here are some suggestions:Īrtificial Intelligence : (need AI who act like real players if it's possible) They could either be changed or have an increase in volume so they feel more realistic. Weapon sounds are soft compared to others. The current behavior of the crouch key is inefficient at having to rapidly go prone. Possibility to toggle prone with one key. Possibility of knocking down fences when running them over with tanks. I had enemies in front of me which I could not attack because of the indicators preventing me from spotting them correctly. Objective indicators with 50% transparency to them, so they don't obstruct the view that much. That is, to have the same sensitivity while aiming, and not aiming as well. An optional setting for disabling/enabling reduced sensitivity while aiming down sights. Ability to minimize the game by pressing the Windows key. I know it has something to do with input settings, although it would be nice if the game could automatically identify and detect keyboards or joysticks without us having to press those keys. OTHER FEEDBACK:- "PRESS SPACE OR START" text appearing in the main menu screen after launching the game won't go away unless either key is pressed. This could be easily fixed by changing the "HD Grass" text to "Simple grass". The "HD grass" option is reversed (detailed grass appears when box is unchecked). I was unable to headshot enemies behind a rock because of this invisible barrier that "absorbed" the bullets, preventing my shots from connecting with their targets. Rocks at Battle for Kwajalein campaign(s) have a hitbox way too big, acting as an invisible block/obstruction. The turning speed changes even without moving the mouse at a higher speed. Melee attacks are possible with the V key, though there's no setting for such action in the Controls menu. It is possible to push and be pushed by other players while walking/running. It isn't possible to jump out of (open) windows when being inside of a building. Smoothing out the edges or partially removing their collision could serve as a workaround. It is highly likely that players get stuck in building corners. Camera movement gets shaky in a weird way when running. They don't seem to shoot on sight at long ranges either. More F.A.Q.s can be found in our Discord server:īUGS:- AI players barely move when being shot, making the aiming too easy. The update frequency of this branch can be daily sometimes, and receives fixes and features before public version. Go to your Steam Library, right click on the game, select properties, go to BETA tab, and select "BETA (Early Updates)" version. So far (as you can see in changelos) the game has received updates every week.īut in the future for features that require more time the periodicity could be 2 updates per month. Some more maps/factions/weapons will be added after full game release as cheap DLC.Ĭurrently I'm considering: Tunisia, Stalingrad, Battle of the Bulge, Roi-Namur island, and Normandy remake. To delete downloaded missions just unsubscribe from them and restart the game. Then restart Easy Red 2 to download the selected missions. To access workshop missions just go to Easy Red 2 Workshop and subscribe to the missions you would like to play. The best way to report bug and feedbacks is on Easy Red 2 Discord channel. ![]()
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